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JRM Vol.12 No.5 pp. 534-540
doi: 10.20965/jrm.2000.p0534
(2000)

Paper:

Design of a VLSI Processor Based on an Immediate Output Generation Scheduling for Ball-Trajectory Prediction

Hideki Kazama, Masanori Hariyama, and Michitaka Kameyama

Graduate School of Information Sciences, Tohoku University, Aoba 05, Aramaki, Aoba-ku, Sendai 980, Japan

Received:
February 19, 2000
Accepted:
July 8, 2000
Published:
October 20, 2000
Keywords:
Stereo vision, Ball extraction, Memory capacity minimization, High-level synthesis
Abstract

In real-world applications, it is important to develop high-performance special-purpose processors that execute intelligent processing with a tremendous amount of input data. A robot that catches a moving ball is a typical example of real-world applications. In acquisition of 3-D coordinates of a ball trajectory, ball extraction is the most time-consuming processing. This paper presents an optimal design of a ball extraction VLSI processor. To reduce a chip area under a time constraint, minimization of memory capacity is achieved based on an immediate output generation scheduling.

Cite this article as:
Hideki Kazama, Masanori Hariyama, and Michitaka Kameyama, “Design of a VLSI Processor Based on an Immediate Output Generation Scheduling for Ball-Trajectory Prediction,” J. Robot. Mechatron., Vol.12, No.5, pp. 534-540, 2000.
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