Construction of Virtual Reality System for Arm Wrestling with Interactive Evolutional Computing
Sinichi Kamohara*, Yutaka Ichinose**, Takashi Takeda* and Hideyuki Takagi***
*Nagasaki Institute of Applied Science
**ATR Human Information Processing Research Laboratories
***Kyushu Institute of Design
Received:June 8, 1999Accepted:July 12, 1999Published:February 20, 2000
Keywords:virtual reality, force display, evolutionary computing, rule acquisition
We developed arm wrestling between users and virtual robots and are working on control rule acquisition. For control human-like rules, we use interactive evolutional computing (EC) in which control rules are interactively acquired by computer and control is calculated by the user arm wrestling with the robot. We evaluated arm wrestling with interactive EC and acquiring human-like rules during virtual arm wrestling.
Cite this article as:S. Kamohara, Y. Ichinose, T. Takeda, and H. Takagi, “Construction of Virtual Reality System for Arm Wrestling with Interactive Evolutional Computing,” J. Robot. Mechatron., Vol.12 No.1, pp. 48-52, 2000.Data files:
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