“Behavior Composed” for Artificial Flying Creature
Masashi Furukawa*, Makoto Morinaga*, Ryosuke Ooe*,
Michiko Watanabe**, Ikuo Suzuki*, and Masahito Yamamoto*
*Graduate School of Information and Science, Hokkaido University, Nishi 9, Kita 14, Kita-ku, Sapporo, Hokkaido 060-8014, Japan
**Kitami Institute of Technology, 165 Koencho, Kitami, Hokkaido 090-8507, Japan
This study proposes the concepts of “behavior simple” and “behavior composed.” Behavior simple means primitive behavior, and behavior composed is a combination of behaviors simple. An artificial creature first learns some behaviors simple. Then, it learns behavior composed as a combination of behaviors simple, responding to the change of environment. This concept is applied to an Artificial Flying Creature (AFC). The AFC learns two types of flight independently: flapping and gliding. After that, it learns a sophisticated behavior by alternatively selecting these behaviors. Simulation results prove that adequate flight occurs by alternatively using flapping and gliding.
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