KOMEKAMI Switch: A Novel Wearable Input Device Using Movement of Temple
Kazuhiro Taniguchi, Atsushi Nishikawa, Seiichiro Kawanishi,
and Fumio Miyazaki
Department of Mechanical Science and Bioengineering, Graduate School of Engineering Science, Osaka University, 1-3 Machikaneyama-cho, Toyonaka City, Osaka 560-8531, Japan
A wearable computing system plays a leading role in the ubiquitous computing era, in which computers are used at any place and at any time.
Now the mobile multimedia communication technology based devices, such as mobile phone, handy-type PC, etc., have come to be used in such a broad range of areas, the features of wearable hands-free computing system, which people can constantly use in their daily life or workplace while doing some other job, are highly valued more than ever.
However, the wearable computing system has not yet spread so widely owing to various factors. Among such factors is the delay in the development of human machine interface, which is applicable to the wearable computing system. Conventional technologies that require either manual manipulation of keyboard, mouse, touch panel, etc., or a large equipment to make use of electroencephalogram, eyeball movements, etc. for realizing hands-free interface, are not suitable for the wearable computing system.
We, therefore, developed a human-machine interface for the wearable computing system. This interface makes it easy to manipulate machine with intentional movements of temple. User can constantly use machine with no interference, as well as with hands free. It is compact and lightweight, permitting ease of manufacturing at a low cost. It does not react to daily actions like conversation, diet, etc., other than movements intended to control the machine. This interface consists of one optical distance sensor mounted in the vicinity of the left and right temples each and of one single-chip microcomputer.
-  M. Fukumoto and T. Sugimura, “NTT Technical Janal 2003,” Vol.15, No.9, pp. 57-60, 2003 (in Japanese).
-  E. Matias, I. S. MacKenzie, and W. Buxton, “Half-qwerty:Typing with one hand using our two-handed skills,” In CHI’96 Conf. companion, p. 51, ACM Press, April, 1996.
-  “5DT DataGlove”:
-  “CyberGlove and Cyber Touch”:
-  “Wii remote controller”:
-  M. Fukumoto and Y. Tonomura, “Body Coupled FingerRing : Wireless Wearable Key Board,” in Proc. of CHI’97, pp. 147-154, 1997.
-  H. Sasaki, T. Kuroda, P. Antoniac, Y. Manabe, and K. Chihara, “Hand-menu system: A deviceless virtual input interface for wearable computers,” CEAI, Vol.8, No.2, pp. 44-53, 2006.
-  M. Fukumoto and Y. Tonomura, “UbiButton : A Bracelet Style Fulltime Wearable Commander,” Transactions of Information Processing Society of Japan, Vol.40, No.2, pp. 389-398, 1999 (in Japanese).
-  J. J. Tecce, J. Gips, C. P. Oliveri, L. J. Pok, and M. R. Consiglio, “Eye movement control of computer function,” Int. Journal of Psychophysiology 29, pp. 319-325, 1998.
-  T. Kajinami, H. Matsuo, and N. Ohgimoto, Japan Patent, Kokai number, 253520, 2002.
-  H. Shirakawa and M. Hinamoto, Japan Patent, Kokai number, 329213, 2005.
-  Y. Narumi and J. Kodate, Japan Patent, Kokai number, 258761, 2004.
-  K. Obata, T Saeki, and Y. Tadokoro, “No Contact-type Chewing Number Counting Equipment using Infrared Sensor,” Journal of The Society of Instrument and Control Engineers, Vol.38, No.9, pp. 747-752, 2002 (in Japanese).
-  “optical sensors RPR-220”:
-  “single-tip-computer PIC12F683”:
This article is published under a Creative Commons Attribution-NoDerivatives 4.0 Internationa License.
Copyright© 2008 by Fuji Technology Press Ltd. and Japan Society of Mechanical Engineers. All right reserved.