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JRM Vol.14 No.1 pp. 3-5
doi: 10.20965/jrm.2002.p0003
(2002)

Paper:

Engineering and Amusement

Shigeki Sugano

Department of Mechanical Engineering, Waseda University, 3-4-1, Ookubo, Sinjuku, Tokyo 169-8555, Japan

Received:
September 10, 2001
Accepted:
December 18, 2001
Published:
February 20, 2002
Keywords:
engineering, amusement machine, animism, media, mind
Abstract
We discuss the interdisciplinary treatment required by engineering in the amusement field from 3 viewpoints -- mental involvement, animism, and media. Specialists in al1 fields of amusement explain each instance in detail in this special issue, so that we tasks common to as wide a range as possible are used as a basis for discussing amusement as a discipline.
Cite this article as:
S. Sugano, “Engineering and Amusement,” J. Robot. Mechatron., Vol.14 No.1, pp. 3-5, 2002.
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