Three Layers Framework Concept for Adjustable Artificial Intelligence
Benoît Vallade, Alexandre David, and Tomoharu Nakashima
Department of Computer Science and Intelligent Systems, Osaka Prefecture University
4F B4 Bldg., 1-1 Gakuen-cho, Nakaku, Sakai, Osaka 599-8531, Japan
This paper proposes a concept of layered framework for adjustable artificial intelligence. Artificial intelligences are used in various areas of computer science for decision making tasks. Traditionally artificial intelligences are developed in order to be used for a specific purpose within a particular software. However, this paper stands as the first step of a research in progress whose final objective is to design an artificial intelligence adjustable to every types of problems without any modification in its source code. The present work focuses on a framework of such an artificial intelligence and is conducted in the context of video games. This framework, composed of three layers, would be re-usable for all types of game.
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