JACIII Vol.19 No.2 pp. 173-184
doi: 10.20965/jaciii.2015.p0173


Multi-Robot Behavior Adaptation to Humans’ Intention in Human-Robot Interaction Using Information-Driven Fuzzy Friend-Q Learning

Lue-Feng Chen*,**, Zhen-Tao Liu**, Min Wu**, Fangyan Dong*, and Kaoru Hirota*

*Department of Computational Intelligence and Systems Science, Tokyo Institute of Technology
G3-49, 4259 Nagatsuta, Midori-ku, Yokohama, Kanagawa 226-8502, Japan
**School of Automation, China University of Geosciences
No. 388 Lumo Road, Hongshan District, Wuhan, Hubei 430074, China

May 31, 2014
November 13, 2014
Online released:
March 20, 2015
March 20, 2015
human-robot interaction, Q-learning, behavior adaptation, intention understanding, information-driven

A multi-robot behavior adaptation mechanism that adapts to human intention is proposed for human-robot interaction (HRI), where information-driven fuzzy friend-Q learning (IDFFQ) is used to generate an optimal behavior-selection policy, and intention is understood mainly based on human emotions. This mechanism aims to endow robots with human-oriented interaction capabilities to understand and adapt their behaviors to human intentions. It also decreases the response time (RT) of robots by embedding the human identification information such as religion for behavior selection, and increases the satisfaction of humans by considering their deep-level information, including intention and emotion, so as to make interactions run smoothly. Experiments is performed in a scenario of drinking at a bar. Results show that the learning steps of the proposal is 51 steps less than that of the fuzzy production rule based friend-Q learning (FPRFQ), and the robots’ RT is about 25% of the time consumed by FPRFQ. Additionally, emotion recognition and intention understanding achieved an accuracy of 80.36% and 85.71%, respectively. Moreover, a subjective evaluation of customers through a questionnaire obtains a reaction of “satisfied.” Based on these preliminary experiments, the proposal is being extended to service robots for behavior adaptation to customers’ intention to drink at a bar.

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Last updated on Mar. 28, 2017