Virtual Scissors in a Thin Haptic and Force Feedback Environment
Kenji Funahashi*, Daisuke Kubotani*2, Yuji Iwahori*3,
and Koji Tanida*4
*Nagoya Institute of Technology, Gokiso-cho, Showa-ku, Nagoya, Japan
*2Rinnai Corporation, 2-26 Fukuzumi-cho, Nakagawa-ku, Nagoya, Japan
*3Chubu University, 1200 Matsumoto-cho, Kasugai, Aichi, Japan
*4Honda R&D Co., Ltd., 4630 Shimotakanezawa, Haga-machi, Tochigi, Japan
The virtual scissors using virtual hands we propose enable users can cut virtual paper with their own hands. One purpose of our proposal is to facilitate implementing different tools simply by changing software parameters. Another is to make a general-purpose system with small-scale input and output devices for general applications, e.g., only using thin haptic information and force feedback. With such virtual reality (VR) scissors, we introduced feedback to cover any impressions such as interface interference during use. We evaluated whether an interaction occurred between vibration feedback and sound effects. Using this system, we found that users could manipulate virtual scissors through a data-glove similar to the use of real ones.
and Koji Tanida, “Virtual Scissors in a Thin Haptic and Force Feedback Environment,” J. Adv. Comput. Intell. Intell. Inform., Vol.13, No.3, pp. 283-288, 2009.
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