JACIII Vol.10 No.6 pp. 830-837
doi: 10.20965/jaciii.2006.p0830


Application of Paraphrasing to Programming with Linguistic Expressions

Nozomu Kaneko and Takehisa Onisawa

Graduate School of Systems and Information Engineering, University of Tsukuba, 1-1-1 Tennodai, Tsukuba, Ibaraki 305-8573, Japan

November 30, 2005
April 3, 2006
November 20, 2006
programming, linguistic expression, paraphrasing
This paper describes an interactive programming system that generates computer programs with Japanese linguistic expressions. The system is based on the idea of programming by paraphrasing, which enables users with little knowledge on computer programming to make computer programs with linguistic expressions since paraphrasing is usually done in human everyday language communication. The case-based reasoning method is used for paraphrasing so that the system can obtain the meanings of unknown linguistic expressions used by users. The usefulness of the present system is confirmed by subject experiments on two text editing tasks: a bibliography formatting task and a text-to-HTML conversion task.
Cite this article as:
N. Kaneko and T. Onisawa, “Application of Paraphrasing to Programming with Linguistic Expressions,” J. Adv. Comput. Intell. Intell. Inform., Vol.10 No.6, pp. 830-837, 2006.
Data files:
  1. [1] T. Winograd, “Understanding natural language,” Sangyou Tosho, 1976 (in Japanese).
  2. [2] R. C. Schank and C. K. Riesbeck, “Inside computer understanding: five programs plus miniatures,” Souken Shuppan, 1986 (in Japanese).
  3. [3] H. Tanaka, “Natural language processing and its applications,” The Institute of Electronics, Information and Communication Engineers, 1999 (in Japanese).
  4. [4] H. Tsuda et al., “Special Issue on “Text Mining”,” Trans. of the Japan Society for Artificial Intelligence, 16(2), pp. 191-238, 2001 (in Japanese).
  5. [5] I. Kobayashi, T. Sugimoto, S. Iwashita, M. Iwazume, J. Ozawa, and M. Sugeno, “A new communication method using natural language as a computer communication protocol,” Journal of Advanced Computational Intelligence and Intelligent Informatics, Vol.7, No.2, pp. 215-222, 2003.
  6. [6] A. Kimura and A. Katagiri, “Natural Japanese Programming Language “Mind”,” In IPSJ SIG Technical Report, PL-16-4, pp. 25-32, 1988 (in Japanese).
  7. [7] S. Kanemune, R. Mitarai, T. Nakatani, S. Fukui, and Y. Hisano, “Dolittle: An Object-oriented Language Aimed at K12 Education,” IPSJ Trans. on Programming, 42(SIG11), pp. 78-90, 2001 (in Japanese).
  8. [8] Kujira-Hikouki, “Japanese Programming Language “Nadesiko” Official Guide Book,” Mainichi Communications Inc., 2005 (in Japanese).
  9. [9] D. Price et al., “NaturalJava: A Natural Language Interface for Programming in Java,” In Proc. of 5th International Conference on Intelligent User Interfaces, pp. 207-211, 2000.
  10. [10] K. Seta, M. Ikeda, O. Kakusho, and R. Mizoguchi, “Capturing a Conceptual Model for End-User Programming: Task Ontology As a Static User Model,” In Proc. of 6th International Conference on User Modeling, pp. 203-214, 1997.
  11. [11] K. Machida, “Saussure and the Linguistics,” Kodansha, 2004 (in Japanese).
  12. [12] N. Kaneko and T. Onisawa, “An Experimental Study on Computer Programming with Linguistic Expressions,” In Proc. of 19th Annual Conference of JSAI, 1B1-06, 2005 (in Japanese).
  13. [13] N. Kaneko and T. Onisawa, “An Experimental Study on Computer Programming with Linguistic Expressions,” In Lecture Notes in Computer Science, Vol.3681, pp. 911-917, Springer-Verlag, 2005.
  14. [14] Y. Matsumoto et al., “Morphological Analysis System ChaSen Version 2.2.1 Manual,” Nara Institute of Science and Technology, 2000.
  15. [15] M. Collins and N. Duffy, “Convolution Kernels for Natural Language,” In Neural Information Processing Systems, Vol.14, pp. 625-632, 2002.
  16. [16] T. Takahashi, K. Nawata, K. Inui, and Y. Matsumoto, “Effects of Structural Matching and Paraphrasing in Question Answering,” IEICE Transactions on Information and Systems, E86-D(9), pp. 1677-1685, 2003.
  17. [17] A. Cypher and D. C. Smith, “KidSim: End User Programming of Simulations,” In Proc. of the SIGCHI conference on Human factors in computing systems, pp. 27-34, ACM Press, New York, USA, 1995.

*This site is desgined based on HTML5 and CSS3 for modern browsers, e.g. Chrome, Firefox, Safari, Edge, Opera.

Last updated on May. 10, 2024