JRM Vol.18 No.4 pp. 418-425
doi: 10.20965/jrm.2006.p0418


Rigidity Distribution Rendering for a Tool-Handling Type Haptic Interface

Hiroaki Yano*, Masaki Nudejima**, Masaki Tomiyoshi*,
and Hiroo Iwata*

*University of Tsukuba, 1-1-1 Tennoudai, Tsukuba-shi, Ibaraki 305-8573, Japan

**Fuji Xerox Printing Systems Co., Ltd., 3-7-1 Funai, Iwatsuki-ku, Saitama-shi, Saitama 339-8509, Japan

January 14, 2006
February 23, 2006
August 20, 2006
virtual reality, haptic interface, rigidity distribution, haptic rendering, tool-handling type haptic interface
We discuss haptic rendering for the perception of rigidity distribution using a tool-handing type haptic interface and a surface type haptic interface. Since rigidity distribution data differs from cardinal number data measured with Computed Tomography (CT) or Magnetic Resonance Imaging (MRI), we perceive rigidity only when we deform it. We developed rigidity data mapping, gradient mapping, torque mapping, viscosity mapping, and a spring model and applied them to tasks for perceiving rigidity distribution, confirming that our data mapping is effective for rigidity distribution perception.
Cite this article as:
H. Yano, M. Nudejima, M. Tomiyoshi, and H. Iwata, “Rigidity Distribution Rendering for a Tool-Handling Type Haptic Interface,” J. Robot. Mechatron., Vol.18 No.4, pp. 418-425, 2006.
Data files:
  1. [1] T. Galyean, and J. Hughes, “Sculpting: An interactive volumetric modeling technique,” Computer Graphics, Vol.25, No.4, pp. 267-274, July, 1991.
  2. [2] H. Iwata, and H. Noma, “Volume Haptization,” Proc. Of IEEE Symposium on Research Frontiers in Virtual Reality, pp. 16-23, 1993.
  3. [3] S. Gibson et al., “Simulating Arthroscopic Knee Surgery using Volumetric Object Representations,” RealTime Volume Rendering and Haptic Feedback, The joint Confernce on Computer Vision and Virtual Reality in Medicine and Medical Robotics and Computer Assisted Surgery, 1996.
  4. [4] N. Nitta, and T. Shiina, “Estimation of nonlinear elasticity parameter of tissues by ultrasound,” Japanese Journal of Applied Physics, 41(5B), pp. 3572-3578, 2002.
  5. [5] J. Park et al., “Evaluation of Areal Touch Feedback for Palpation Simulation,” Proc. of Visualization 2005, pp. 100-101, 2005.
  6. [6] M. Mckenna, and D. Zeltzer, “Dynamic simulation of autonomous legged locomotion,” Computer Graphics 24, 1990.
  7. [7] H. Iwata, H. Yano, F. Nakaizumi, and R. Kawamura, “Project FEELEX: Adding Haptic Surface to Graphics,” Proceedings of SIGGRAPH2001, pp. 469-475, 2001.
  8. [8] Y. Kuroda, M. Nakao, T. Kuroda, H. Oyama, and M. Komori, “Interaction model between elastic objects for haptic feedback considering collisions of soft tissue,” Computer Methods and Programs in Biomedicine (Elsevier Science), Vol.80, No.3, pp. 216-224, 2005.
  9. [9] H. Yano, K. Komine, and H. Iwata, “Development of a Highresolution Surface Type Haptic interface for Rigidity Distribution Rendering,” Proc. of Haptics2006, pp. 355-360, 2006.

*This site is desgined based on HTML5 and CSS3 for modern browsers, e.g. Chrome, Firefox, Safari, Edge, Opera.

Last updated on Jul. 12, 2024