Editing Robot Motion Using Phonemic Feature of Onomatopoeias
Junki Ito*1, Masayoshi Kanoh*2, Tsuyoshi Nakamura*3,
and Takanori Komatsu*4
*1Graduate School of Computer and Cognitive Sciences, Chukyo University, 101 Tokodachi, Kaizu-cho, Toyota, Aichi 470-0393, Japan
*2School of Information Science and Technology, Chukyo University, 101 Tokodachi, Kaizu-cho, Toyota, Aichi 470-0393, Japan
*3Graduate School of Engineering, Nagoya Institute of Technology, Gokiso-cho, Showa-ku, Nagoya, Aichi 466-8555, Japan
*4Faculty of Textile Science and Technology, Shinshu University, 3-15-1 Tokida, Ueda, Nagano 386-8567, Japan
Onomatopoeias are words that represent the sound, appearance, or voice of things, thus making it possible to create expressions that bring a scene to life in a subtle fashion. Onomatopoeias can be used to make the process of robot motion generation more easily and intuitively. In previous studies, subjective quantified values of onomatopoeias have been used as indices of robot motion, but the generality of the motion has not been evaluated. In this study, we propose a method for generating robot motion using the objective quantified values of onomatopoeias. We experimentally verified that the proposed method generatedmore suitable motion than did the previous methods.
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