Call for Papers

Before Submission, please refer to "Materials for Submission" and "Submit a Manuscript".

JRM Vol.33 No.5, Oct. 2021 [締切延長]

Special Issue on “Augmenting the Human Body and Being”

Submission Deadline: March 20, 2021April 3, 2021 受付終了Closed
Guest Editors: Prof. Masahiko Inami (The University of Tokyo, Japan)
Prof. Hiroyasu Iwata (Waseda University, Japan)
Assoc. Prof. Minao Kukita (Prof. Nagoya University, Japan)
Prof. Yuichi Kurita (Hiroshima University, Japan)
Prof. Kouta Minamizawa (Keio University, Japan)
Dr. Masaaki Mochimaru (AIST, Japan)
Assoc. Prof. Takuji Narumi (The University of Tokyo, Japan)
Prof. Junichi Rekimoto (The University of Tokyo, Japan)
Prof. Kenji Suzuki (The University of Tsukuba, Japan)
More details: JRMCFP_33-5.pdf
Submit papers: e-mail to email
Inquiry: JRM Contact form or e-mail to email (JRM Editorial Office)

Humans have a long history of self-augmentation, both in terms of body and being. Since ancient times, people have used cosmetics and implements to alter their appearance, state of mind, and abilities. As technology has advanced, the ways in which people have augmented themselves have only grown in variety and freedom. With modern virtual reality technology, for example, the only limit on augmenting one’s appearance and abilities is the designer’s imagination. Advances in the domains of robotics and human-computer interaction have similarly begun to extend the limits of the human form and its abilities in the physical world. Future advancements are expected to only further the release of the human race from limitations, eventually leading to the ability to achieve a freeform self.
This special issue seeks to gather cutting-edge research that aims to enhance and augment humans, both in body and being. Papers exploring the development of novel augmentations and/or the psychological and physical effects of the augmentations are welcome in this special issue. We welcome papers pertaining to any of the following topics:
1. Human augmentation
2. Robotics
3. Supernumerary limbs
4. Smart artifacts and smart textiles
5. Wearable and ubiquitous computing
6. Bionic systems
7. Exoskeletons
8. Implanted technologies and interfaces
9. Virtual, mixed, and augmented reality
10. Machine learning
11. Human-computer interaction
12. Cognitive neuroscience
13. Functional neuroimaging
14. Neurological augmentation
15. Brain-machine interfaces
16. Sensorimotor systems
17. Biosignal processing
18. Perception and cognition
19. Somatic cognition
20. Social psychology
21. Behavior analysis
22. Augmented sport
23. Training and rehabilitation technology
24. Design
25. Fashion
26. Technology and society
27. Privacy and security
28. Philosophy of science

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Last updated on Oct. 15, 2021