Shinji Eto, Hiroyuki Hatakeyama, Shingo Mabu, Kotaro Hirasawa, and Jinglu Hu
Many methods of generating behavior sequences of agents by evolution have been reported. A new evolutionary computation method named Genetic Network Programming (GNP) has also been developed recently along with these trends. The aim of this paper is to build an artificial model to realize functional localization of GNP considering the fact that the functional localization of the brain is realized in such a way that a different part of the brain corresponds to a different function. In this paper, it is especially stated that the switching function for functional localization can be realized using GNP with Importance Index (GNP IMX).
Keywords: evolutionary computation, genetic network programming (GNP), functional localization